In a previous post, I showed a DQN agent learned on a Unity environment to collect bananas. I used the Unity Machine Learning Agents Toolkit that allows us to build this kind of environment for Python. In this post, we will see how to build a learning environment and to use it.
This summer, I wanted to take part in a Kaggle competition. This post is about the lessons I acquire from this adventure of 3 months to rank in the top 10%.